interaction-design

Installation
SKILL.md

Interaction Design

Controls are where intent becomes action. They should be obvious to newcomers, fast for frequent users, safe around consequences, and usable by everyone.

Start here

  1. Read references/_shared/experience-core.md.
  2. Read references/_shared/experience-operating-contract.md; a custom-control branch must load its interaction-cost evidence before implementation.
  3. For each control in scope, note how often it is used and what it costs if misused (references/_shared/interaction-frequency.md). Frequency and consequence decide the design.

Core rules in brief. These apply even before you open references/_shared/experience-core.md. Read that file (the full rules and evidence levels) before a full review, repair, or build.

Installs
11
GitHub Stars
1
First Seen
Sep 26, 2026