video-to-particle-field
Installation
SKILL.md
Video to Particle Field
Build a continuous visual material in which videos and images are visible only through a dense particle, pixel, or ASCII field. Preserve particle identity across scene changes so the field can disintegrate and reassemble instead of crossfading between unrelated layers.
Files to read
Read each selected file completely before implementation:
- Always:
references/canvas-pipeline.mdandreferences/performance-and-accessibility.md. - For any transition between sources or scroll-controlled sequence:
references/morph-and-scroll.md. - Before changing code:
references/implementation-brief.md. Fill it mentally from supplied context and ask only about unknowns that materially change the architecture.