context-bridge
Installation
SKILL.md
Context Bridge
Purpose
To maintain a synchronized "Basic and Critical" context between the World-Building (narrative/art) and Unity (gameplay/code) projects. This skill bridges the gap, allowing each project to know what has been realized in the other without full context loading.
Usage Workflow
1. Scan & Summarize
Before running the script, you MUST:
- Identify the current project: Are we in
World-BuildingorUnity? - Scan for key changes: Look for recent updates in:
- World-Building: New lore, character arcs, location descriptions, artistic direction.
- Unity: New mechanics, implemented systems, asset requirements, level design constraints.
- Draft a Summary: Create a concise bulleted list of "Basic and Critical" information that the other project needs to know.
- Example (from WB): "New faction 'Iron Seekers' defined. Key colors: Rust & Orange. Values: Scavenging technology."
- Example (from Unity): "Combat system now supports 'Overheat' mechanic. UI needs heat bar assets."