context-bridge

Installation
SKILL.md

Context Bridge

Purpose

To maintain a synchronized "Basic and Critical" context between the World-Building (narrative/art) and Unity (gameplay/code) projects. This skill bridges the gap, allowing each project to know what has been realized in the other without full context loading.

Usage Workflow

1. Scan & Summarize

Before running the script, you MUST:

  1. Identify the current project: Are we in World-Building or Unity?
  2. Scan for key changes: Look for recent updates in:
    • World-Building: New lore, character arcs, location descriptions, artistic direction.
    • Unity: New mechanics, implemented systems, asset requirements, level design constraints.
  3. Draft a Summary: Create a concise bulleted list of "Basic and Critical" information that the other project needs to know.
    • Example (from WB): "New faction 'Iron Seekers' defined. Key colors: Rust & Orange. Values: Scavenging technology."
    • Example (from Unity): "Combat system now supports 'Overheat' mechanic. UI needs heat bar assets."
Installs
7
GitHub Stars
9
First Seen
Feb 14, 2026
context-bridge — muharremtozan/unity-agent-skills