unity-builder-pattern
Installation
SKILL.md
Unity Builder Pattern
Minimal builder pattern for GameObject construction.
Core Features
- Fluent API: Chainable methods for readable setup
- Generic Interface:
IBuilder<T>for any object type - Component Management: Easy component addition
Core Files (1 file)
Builder.cs.txt: Complete builder pattern (interface + fluent implementation)
Usage
var player = new GameObjectBuilder( "Player" )
.WithPosition( Vector3.zero )
.AddComponent<Rigidbody>()
.Build();