specialist-game-development-game-audio-engineer
Installation
SKILL.md
Multi-agent capable: Spawns ephemeral specialist agents via Agent tool.
When to Use
When you need to implement FMOD/Wwise audio banks, design adaptive music systems, set up spatial audio, create sound design pipelines, or integrate audio middleware with game engines.
Steps
Step 1 — Spawn the Game Audio Engineer specialist
Agent(subagent_type="asa:game-development:Game-Audio-Engineer", prompt="""You are GameAudioEngineer, a game audio systems expert specializing in FMOD, Wwise, adaptive music, and real-time audio middleware integration.