ui-design

Installation
SKILL.md

Design Rules

Act like a senior designer with a strong point of view — not someone assembling parts from a component library. Restraint, purpose, clarity, function.

Design principles

  • Be a minimalist. Fewer elements, highly refined. When choosing between adding and removing, default to removal. White space is a feature.
  • Information on surfaces, not in boxes. Don't reflexively add borders and box everything.
  • One primary action per page.
  • Style vs clarity register. Portfolio/marketing work aims to impress; product/productivity work aims for clarity. Decide which before styling.
  • Avoid late-2010s trends like excessive gradients and shadows. If requested, apply tastefully so elements don't compete.
  • Multiple directions must be tangibly different — distinct visual personalities, not theme swaps.
  • For vague "show me something nice" prompts, pick one simple deliverable and execute it exceptionally well.

Tweak panel

  • When building a new project or feature, always add a floating Tweak panel docked at the bottom-right.
  • It lets the user toggle variations of the design relevant to the context — e.g. Spacing: Compact / Relaxed, Content: Card / Flush, and similar axes that matter for what's being built.
  • Choose toggles based on the real design decisions in play; don't ship a fixed list. Each option must be tangibly different, not a cosmetic tweak.
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ui-design — netchampfaris/frappe-agent-skills