webgl-raymarched-hero

Installation
SKILL.md

Raymarched Hero Skill

Produce a single self-contained index.html that renders a real-time 3D scene entirely in a fragment shader via sphere tracing, full-screen, with a clean typographic overlay on top.

Why this is a powered artifact

OpenDesign detects getContext('webgl2') and renders this file in powered preview — a cross-origin-isolated iframe with allow-same-origin. The full GPU pipeline is available; you do not need to work around the opaque sandbox.

Resource map

webgl-raymarched-hero/
├── SKILL.md      ← you're reading this
└── example.html  ← a working SDF metaball raymarcher (READ FIRST)

Workflow

Installs
4
GitHub Stars
96.0K
First Seen
5 days ago
webgl-raymarched-hero — nexu-io/open-design