auto-rig
Installation
SKILL.md
Auto-Rig — skeleton + skin weights for animation
Two paths, depending on whether you already have a mesh.
Tools
Both on the three.ws MCP server (@three-ws/mcp-server).
rig_mesh — rig an existing GLB ($0.20 USDC)
Auto-rig a static GLB: adds a humanoid skeleton and per-vertex skin weights via the three.ws rig pipeline (Make-It-Animatable by default).
| Param | Required | Notes |
|---|---|---|
glb_url |
yes | http(s) URL to the static GLB to rig — e.g. the glbUrl returned by forge-3d (forge_free), mesh-forge, or text-to-avatar. |
Returns the rigged glbUrl and a three.ws pose-studio link (https://three.ws/forge?action=rig...) where the model plays the canonical idle/walk clip library.