rig-a-model
Installation
SKILL.md
Rig a 3D model
Turn a static GLB into an animation-ready one. The three.ws auto-rig pipeline (Make-It-Animatable) adds a humanoid skeleton and per-vertex skin weights, so the model can be posed and play animation clips.
The result is a riggedGlbUrl plus a pose-studio link that opens the
rigged model in the browser, ready to pose.
When to use which tool
| Goal | Use |
|---|---|
| Add a skeleton to a GLB you already have | this skill |
| A new static object / prop from text | generate-3d-model |
| A new rigged character from text/image in one call | create-3d-avatar |
Rigging assumes a roughly humanoid figure (head, torso, two arms, two legs, standing). Props, furniture, and vehicles won't rig meaningfully.