jgengine-workflow

Installation
SKILL.md

JGengine — Ship a game in one pass

The deliverable is a finished vertical slice — something a player would call a game — produced in one pass. A half-built game is worthless: "compiles and the hooks are wired" is the failure mode this skill exists to kill.

Read first (both, before the first edit)

What Why
jgengine-api Install + setup, the engine surface, conventions, definition of done
jgengine-ui How it must look and behave — the quality bar

The shell (@jgengine/shell) already gives you: orbit camera + follow feel, input tracker, hotbar/primary-click plumbing, GameUiPreview, error overlay. Never rebuild these per game.

One pass, whole game

Plan the complete slice before the first edit — catalogs, loop, commands, UI zones, keybinds, camera tuning, staged screenshot scenario — then build it end to end. Do not:

Installs
4
GitHub Stars
6
First Seen
Jul 6, 2026