roblox-animation
Installation
SKILL.md
roblox-animation
Choose animation tracks for authored rig motion, TweenService for property changes, and IKControl for procedural poses. Validate gameplay outcomes on the server even when a client animation triggers the visual effect.
Key official sources:
- https://create.roblox.com/docs/animation (overview)
- https://create.roblox.com/docs/animation/editor
- https://create.roblox.com/docs/animation/inverse-kinematics
- https://create.roblox.com/docs/animation/events
- https://create.roblox.com/docs/ui/animation (UI tweens + typewriter)
- Engine: Animator, AnimationTrack, Animation, AnimationClipProvider, IKControl, TweenService, TweenInfo, Tween, Enum.AnimationPriority, Enum.EasingStyle, etc.
- Full reference: https://create.roblox.com/docs/reference/engine
Cross-skill usage:
- Combine with roblox-user-interfaces for UI motion details and "particles in UI".
- Combine with roblox-vfx when animations should trigger emitters, beams, or trails via markers.
- Combine with roblox-core for Animator acquisition, RunService timing, and preloading via ContentProvider.
- Use roblox-networking to decide where to play/ control animations (server replication vs client-only cosmetics).