game-trailer

Installation
SKILL.md

Game trailer

A trailer for one of our games is the game itself, filmed. Nothing is mocked up and no generated art or stock footage goes in. The build itself runs on its dev server and is captured frame by frame under a virtual clock, the cut is pinned to a beat map, the poster graphics print with the game's own CSS, the score is written in code, and the sound is the game's own sounds plus its crowd engine, rebuilt offline to the picture.

This skill carries that pipeline, the pace rules the owner settled on across six cuts of ROAD TO THE BIG TIME (Road to AEW), and the traps that cost time. Reference implementation: road-to-aew, scripts/promo/ plus scripts/audio/dsp.py, at commit 2cba9ac (2026-10-22). The finished trailer: cut 6, 61 s, 1080p60, captured at 20943e7.

The bar

What "good" meant to the owner, in the order the reviews raised it. Judge every cut against this table before sending it.

Installs
2
GitHub Stars
443
First Seen
8 days ago