blender-addon-extension-development
Installation
SKILL.md
Blender add-on extension development
When to Use
Use when adding Blender properties or UI, render settings, scene or USD conversion, interactive edits, render sequences, sensor products, viewport presentation, diagnostics, or tests.
Boundary
Work in the distributed source checkout and use its documented add-on and runtime interfaces. Start with an add-on implementation and use a minimal capability probe before reporting a missing runtime capability.
Use paths below relative to the source root. Preserve guarded bpy imports so pure
modules and tests remain importable outside Blender. Keep all worker calls on the
existing serialized session-owner/render thread.
Instructions
Choose the narrowest route before editing: