ovrtx-materialx-openpbr
Installation
SKILL.md
OVRTX MaterialX/OpenPBR
Prepare Blender materials for the add-on's OVRTX MaterialX/OpenPBR conversion and diagnose failures through documented add-on and runtime interfaces.
When to Use
Use for source textures, OpenPBR graphs, black/red/flat OVRTX materials, missing bindings, UV/normal-map issues, or Blender-versus-OVRTX material comparisons.
Boundary and inputs
- Work through the installed add-on, Blender APIs, documented probes, and the supported runtime interfaces.
- Preserve source textures and relative paths. Do not bake a comparison image and call it a material conversion.
- Record Blender, add-on, runtime, material, texture, UV, and color-space identities before changing the graph.