binding-materials

Installation
SKILL.md

Binding Materials

When to Use

Use this skill when the user asks to assign a material, change a material, set material binding, or swap materials on a prim.

Inputs

Resolve inputs in this order: existing repository files and referenced snippets, explicit user request, then broader agent context.

  • Target API surface: Python, C/C++, USD, or a combination.
  • Geometry prim path or paths that should receive the material binding.
  • Existing material prim path, relationship write timing, and whether the workflow is static USD or runtime API code.
  • Whether the material is visual-only, sensor-facing nonvisual metadata, or both.
  • Repository source snippets referenced below. Treat these snippets as the API source of truth.

Prerequisites

Installs
8
GitHub Stars
213
First Seen
May 23, 2026
binding-materials — nvidia-omniverse/ovrtx