loading-usd

Installation
SKILL.md

Loading USD

When to Use

Use this skill when the user asks to load a USD scene, compose USD content, add cameras or RenderProducts to an existing USD layer, add referenced content, or create runtime geometry.

Inputs

Resolve inputs in this order: existing repository files and referenced snippets, explicit user request, then broader agent context.

  • Target API surface: Python, C/C++, or both.
  • Application lifecycle stage: renderer creation, scene loading, stepping, warmup, output readback, or cleanup.
  • Repository source snippets referenced below. Treat these snippets as the API source of truth.

Prerequisites

  • Use an ovrtx checkout that contains the referenced examples and docs tests.
  • Read the relevant > **Source:** snippet before writing or explaining API usage.
  • For code changes, preserve renderer lifecycle ordering and cleanup semantics for the selected language.
Installs
8
GitHub Stars
213
First Seen
May 23, 2026
loading-usd — nvidia-omniverse/ovrtx