nonvisual-materials

Installation
SKILL.md

Nonvisual Materials

When to Use

Use this skill when the user asks to assign lidar/radar/acoustic material semantics, choose nonvisual base materials, coatings, or attributes, debug material IDs, or bind sensor-facing USD materials.

Inputs

Resolve inputs in this order: existing repository files and referenced snippets, explicit user request, then broader agent context.

  • Target API surface: Python, C/C++, USD, or a combination.
  • Sensor modality: lidar, radar, acoustic, or mixed sensor workflow.
  • Material prim paths, desired base material, coating, attributes, prefix, and whether both supported prefixes must be authored.
  • Geometry binding targets, existing visual materials, and any MaterialId debugging or pointcloud attribution needs.
  • Repository source snippets referenced below. Treat these snippets as the API source of truth.

Prerequisites

Installs
8
GitHub Stars
213
First Seen
May 23, 2026
nonvisual-materials — nvidia-omniverse/ovrtx