simready-foundation-conform-fet-010-standard

Installation
SKILL.md

SimReady Conform FET_010_STANDARD

Purpose

Use this exact feature skill when the selected profile, validation report, or user request names FET_010_STANDARD. It authors or repairs primvars:displayColor on renderable geometry without touching the shaded surfaces, which are the sibling contracts FET_006_STANDARD (UsdPreviewSurface), FET_006_MDL and FET_006_OPENPBR.

Default to FET_010_STANDARD@0.1.0 when the user asks for this feature without a version. Use another version only when the profile, validation report, or user explicitly pins it. If the report names a different FET_###_RUNTIME feature, switch to that feature's matching skill before editing.

Display colour is the appearance layer available to a consumer that does not evaluate materials, so it is repaired independently of them and can be repaired on an asset that has no material at all. What it cannot do is invent one: the colour is derived from a bound material, and geometry with nothing to derive from is reported rather than given a guess.

Installs
1
GitHub Stars
95
First Seen
1 day ago
simready-foundation-conform-fet-010-standard — nvidia/simready-foundation