simready-foundation-conform-fet-023-robot-materials
SimReady Conform FET-023 Robot Materials
Purpose
Use this workflow skill when the selected profile, validation report, or user request targets FET023_ROBOT_MATERIALS. FET023 repairs robot material organization for Isaac Sim by centralizing material definitions as direct children of the top-level Looks scope and eliminating nested material prims.
This is a material-organization repair skill, not a material-authoring skill. It should preserve existing materials, shader networks, texture paths, and visual appearance while changing where material prims live and what geometry bindings target.
FET023 is not currently used by the default Robot-Body profiles in profiles.toml. When a profile does not include FET023, run this skill only when the user explicitly asks for robot material organization conformance or supplies a profile/workflow that includes FET023_ROBOT_MATERIALS.
Prerequisites
Read the source-of-truth files named below before editing. Work on staged outputs where the skill requires them, and keep validation evidence with the result.
Source of Truth
Before changing an asset, load the selected FET023 manifest and requirement docs: