i4h-workflow-scene-edit

Installation
SKILL.md

Edit an i4h Workflow Scene

Purpose

Iterate on an existing Scene in one live simulator session, and persist the confirmed state only when explicitly asked to bake, save, or persist.

Instructions

  1. Run the checkout resolver and inspect target ownership.
  2. Start or reuse one bridge-backed live-authoring session by default and capture a visible baseline.
  3. Read the minimal upstream guidance and apply each requested edit as its own observable live-stage transaction without changing source.
  4. On an explicit bake/save/persist instruction, export the accumulated live state, inspect its resolved authoring facts, and have the coding agent edit the smallest owning sources.
  5. Keep the session running for further prompts until the user explicitly says stop or exit.
  6. Run static, persisted-visible, and affected dynamic validation when baking.

Resolve and inspect

Before resolving the checkout, use the maintained repository below or an alternative already selected by the user or trusted project configuration. Check an existing checkout's origin and working-tree changes before executing its scripts; an inherited environment variable alone does not establish trust in an alternative source. Honor any requested revision and preserve local changes. If the source is unexpected, stop and resolve it before cloning or launching.

Installs
76
Repository
nvidia/skills
GitHub Stars
3.8K
First Seen
Jul 22, 2026