frontend-perf-animation-gpu-containment

Installation
SKILL.md

Frontend Perf Animation GPU Containment

This skill defines the rules for shipping animations and isolation that stay off the main thread and out of layout / paint storms. The rendering pipeline is Style -> Layout -> Paint -> Composite; transitions and animations are cheap when they only hit Composite, expensive when they hit Layout or Paint per frame. This skill builds on [[frontend-core-architecture]] (where Performance sits in the platform) and is referenced by [[frontend-errors-animation-jank]] (the bug catalog).

Sources : MDN: contain (verified 2026-05-19), MDN: content-visibility (verified 2026-05-19), MDN: will-change (verified 2026-05-19), MDN: @property (verified 2026-05-19), web.dev: Animations guide (verified 2026-05-19).

Quick Reference

The compositor-only rule

ALWAYS animate ONLY the following properties for production interactions :

Property Pipeline stage
transform (translate, scale, rotate, skew, matrix) Composite only.
opacity Composite only.
filter (e.g. blur, drop-shadow, brightness) Composite when the layer is already promoted; modern engines treat most filters as compositor-friendly.

NEVER animate any of the following in a repeated or per-frame transition :

Installs
2
First Seen
May 23, 2026
frontend-perf-animation-gpu-containment — openaec-foundation/frontend-design-claude-skill-package