threejs-impl-lighting

Installation
SKILL.md

threejs-impl-lighting

Quick Reference

Light Types at a Glance

Light Shadows Direction Cost Intensity Unit (r160+)
AmbientLight NO None (uniform) Negligible Unitless multiplier
HemisphereLight NO Vertical gradient Negligible Unitless multiplier
DirectionalLight YES Parallel rays Moderate Lux
PointLight YES (6-pass!) Omnidirectional High Candela
SpotLight YES Cone High Candela
RectAreaLight NO Planar emission Very high Nits (cd/m2)
LightProbe NO Spherical harmonics Low Unitless multiplier

Critical Warnings

NEVER use AmbientLight as the sole light source -- it produces flat, dimensionless rendering. ALWAYS combine it with at least one directional or point light.

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First Seen
Apr 1, 2026