sprite-pipeline

Installation
SKILL.md

Sprite Pipeline

Overview

Use this skill for 2D sprite generation and normalization. This workflow is intentionally anchored around one approved frame and a whole-strip generation pass because frame-by-frame generation drifts too easily.

This skill is 2D-specific. If the request is for 3D characters, meshes, or materials, route back through ../game-studio/SKILL.md.

Core Workflow

  1. Start from an approved in-game seed frame.
    • The seed frame should already reflect the right silhouette, palette, costume, and proportions.
  2. Build a larger transparent reference canvas around that frame.
    • Use ../../scripts/build_sprite_edit_canvas.py.
  3. Ask for the full animation strip in one edit request.
    • Do not generate each frame independently unless the user explicitly accepts lower consistency.
  4. Normalize the result into fixed-size game frames.
    • Use ../../scripts/normalize_sprite_strip.py.
    • Use one shared scale across the whole strip.
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openai/plugins
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First Seen
Apr 25, 2026