inspiration-scouting
Inspiration Scouting
The design-scout does competitive research — who else solves this problem and how. Inspiration scouting is different. It finds aesthetic and interaction references that shape the feel of the design, even when they come from completely different domains. A banking app can be inspired by a meditation app's calm. A children's education tool can borrow pacing from a well-designed game.
When to Use
- After design-discovery and design-strategy, before visual design begins
- When the design-lead needs a visual direction and wants reference material
- When the user says "show me some inspiration" or "what could this look like?"
- When the taste profile exists but the project needs a fresh direction within it
- When the team is stuck and needs outside input to break a creative block
Do Not Use When
- The user has already provided specific visual references — use those directly
- The design system is locked and visual direction is predetermined
- The task is a fix or iteration, not a new direction
Process
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