fs25-i3d-structure
Installation
SKILL.md
FS25 I3D File Structure
Overview
I3D is GIANTS Engine's XML-based scene format. Understanding its structure is essential for all FS25 modding.
When to Use
- Reading or editing
.i3dfiles - Understanding the scene graph hierarchy
- Configuring materials, shapes, or collision masks
- Debugging node references and paths
I3D Coordinate System
I3D uses Y-up, right-handed coordinates:
- X = right
- Y = up
- Z = forward