generate-flashcards
Generate Flashcards
Generate two kinds of cards from lesson content — recall cards that lock in critical facts, and thinking cards that force genuine understanding. Half and half. That's it. Always plan first, use your tasks tool to organize the plan and track your progress.
What Makes a Good Card
Read this section first. Everything else is mechanics.
Recall Cards (half the deck)
Follow the minimum information principle (one question, one answer). Keep questions concise but explicit (under 40 words). Ensure each card is self-contained and atomic (tests only one concept). Focus on key terms, formulas, and relationships. A student should be able to answer in under 5 seconds.
The test: Cover the back — can a student who read the lesson produce the answer from memory? If yes, the card works. If the card requires context not on the front, it fails.
Back length: Recall backs must be under 15 words. Just the fact — no explanation, no elaboration. If you need more words, you're explaining (that's a thinking card) or testing two things (split).
One question per card: If the front contains "and" joining two distinct questions, split it into two cards. "What is X and why does it matter?" = two cards.
Good recall card:
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