godot-mobile

Pass

Audited by Gen Agent Trust Hub on Sep 15, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill contains technical guidelines for mobile game development using Godot 4.x, focusing on UI scaling, input handling, and performance optimization.
  • [SAFE]: Included GDScript code snippets for touch detection (InputEventScreenTouch) and safe-area calculation (DisplayServer.get_display_safe_area()) are standard, well-documented Godot practices and perform no dangerous operations.
  • [SAFE]: The instructions explicitly emphasize security best practices, such as keeping signing credentials (keystores, passwords, provisioning profiles) out of version control and away from build logs.
  • [SAFE]: No suspicious patterns such as remote code execution, obfuscation, network exfiltration, or unauthorized privilege escalation were found. Command-line examples use standard Godot export flags.
Audit Metadata
Risk Level
SAFE
Analyzed
Sep 15, 2026, 10:38 AM