spatial-sdk-scene-builder
Installation
SKILL.md
Build 3D Scenes with PICO Spatial SDK
Outcome
Implement the requested scene outcome as PICO Spatial SDK Kotlin code. Select the request scope before editing:
- Complete-scene mode: create, assemble, reproduce, or materially revise the requested scene and own the complete runnable result.
- Focused-placement mode: repair or implement the requested placement of one Entity or a bounded subset inside an existing scene. Preserve unrelated hierarchy, composition, behavior, and transforms; do not expand the request into a full-scene redesign.
Both modes are first-class uses of this skill. Static placement is not a reason to route away from this skill when Kotlin code owns the Entity. Lights, particle emitters, and other effect-bearing Entities remain in scope when the task is to create, attach, transform, or validate them in code.