pixijs-scene-gif
GifSprite plays an animated GIF as a display object. Assets.load('animation.gif') returns a GifSource (not a Texture), and you wrap that in a GifSprite. Requires a side-effect import 'pixi.js/gif' to register the loader extension.
Assumes familiarity with pixijs-scene-core-concepts. GifSprite extends Sprite, so it is a leaf: do not nest children inside it. Wrap multiple GifSprite instances in a Container to group them.
Quick Start
import "pixi.js/gif";
import { GifSprite } from "pixi.js/gif";
const source = await Assets.load("animation.gif");
const gif = new GifSprite({
source,
autoPlay: true,
loop: true,
animationSpeed: 1,
});
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