add-effects
Installation
SKILL.md
Effects
Pick the Engine building block first, then adapt its closest official example with
find-examples:
- Particle systems: the
particlesystemcomponent (graphics/particles-*examples). - Custom shading on existing surfaces:
StandardMaterialchunk overrides (override-shader-chunks), or aShaderMaterialwhen the effect needs its own shader pair. - Procedural or per-frame geometry: a runtime-updated
Meshon arendercomponent (graphics/mesh-*examples), orWideLineRendererfor lines with width. - Full-screen effects:
CameraFrame(light-scene). - Gaussian splat effects: the shipped gsplat scripts (
reuse-scripts).