add-effects

Installation
SKILL.md

Effects

Pick the Engine building block first, then adapt its closest official example with find-examples:

  • Particle systems: the particlesystem component (graphics/particles-* examples).
  • Custom shading on existing surfaces: StandardMaterial chunk overrides (override-shader-chunks), or a ShaderMaterial when the effect needs its own shader pair.
  • Procedural or per-frame geometry: a runtime-updated Mesh on a render component (graphics/mesh-* examples), or WideLineRenderer for lines with width.
  • Full-screen effects: CameraFrame (light-scene).
  • Gaussian splat effects: the shipped gsplat scripts (reuse-scripts).

Engine gotchas

Installs
246
GitHub Stars
25
First Seen
Aug 20, 2026