configure-animation

Installation
SKILL.md

Animation setup

Use the inspect-glb skill first. Never guess clip or joint names.

Choose the smallest playback model

  • Use the selected authoring surface's simple playback path for a single clip.
  • Use an AnimStateGraph for locomotion blending, transitions, or event-driven actions.
  • Adapt the official animation examples with the find-examples skill instead of writing a state graph from memory.

Keep blend inputs valid

Clamp every 1D blend parameter to the first and last child points before updating it. PlayCanvas does not clamp values outside that span: every child can receive zero weight and synchronized clips can receive non-finite speeds, freezing the pose. Exercise the first, interior, and last blend points with real gameplay input.

Retarget only compatible rigs

Installs
5
GitHub Stars
7
First Seen
1 day ago
configure-animation — playcanvas/skills