gameplay-mockups

Installation
SKILL.md

Gameplay Mockups

Use this skill when a game needs visual implementation targets before coding or before a visual rework.

Workflow

  1. Start from the simplified plan, not the full wish list
  2. Define the required screens and supported surfaces
  3. Create or inspect shipping-resolution mockups for the best platform first
  4. Check framing, control affordances, HUD density, signifiers, and small-screen readability
  5. Approve the mockups only if they can act as the visual contract for implementation

Rules

  • gameplay mockups are build targets, not mood boards
  • show the actual control surface for frequent actions
  • avoid explanation text unless it would ship in the product
  • if the mockups expose a planning problem, hand back to game-planning or scope-control
Related skills
Installs
1
First Seen
Apr 8, 2026