gameplay-review

Installation
SKILL.md

Gameplay Review

Use this skill when functional testing is not enough and the question is whether the game feels strong enough to publish.

Workflow

  1. Run or inspect the current build on its best platform first
  2. Judge the first 15 seconds, core loop clarity, control clarity, and danger or reward readability
  3. Check whether the build supports a real session and a reason to replay
  4. Separate blocking issues from polish issues
  5. Decide whether to keep improving, relist, or rethink the concept or scope

Rules

  • do not let listing art or marketing language hide a weak build
  • if the strongest raw screenshot or first playable moment still feels prototype-grade, stop before listing work
  • call out when the core loop, fantasy, or audience promise are misaligned
  • if the loop is fundamentally weak, hand back to planning or scope instead of recommending surface polish
Related skills
Installs
1
First Seen
Apr 8, 2026