game-design-theory
Installation
Summary
Foundational game design theory covering MDA framework, player psychology, and balance principles.
- Explains the MDA framework (Mechanics → Dynamics → Aesthetics) and core engagement loops with fast feedback, clear causation, and rewarding outcomes
- Covers flow channel theory for matching challenge to player skill, Bartle's player types, and self-determination theory (autonomy, competence, relatedness)
- Details reward systems including intrinsic vs. extrinsic rewards and scheduling strategies (fixed ratio, variable ratio, milestone-based)
- Provides balance principles for mechanics, economy, difficulty, and competitive fairness, plus troubleshooting guides for common design problems
- Includes design checklists for pre-production, production, and polish phases
SKILL.md
Game Design Theory
The MDA Framework
Related skills