game-servers
Installation
SKILL.md
Game Servers
Server Architecture Patterns
┌─────────────────────────────────────────────────────────────┐
│ SERVER ARCHITECTURES │
├─────────────────────────────────────────────────────────────┤
│ DEDICATED SERVER: │
│ • Server runs game simulation │
│ • Clients send inputs, receive state │
│ • Best security and consistency │
│ • Higher infrastructure cost │
├─────────────────────────────────────────────────────────────┤
│ LISTEN SERVER: │
│ • One player hosts the game │
│ • Free infrastructure │
│ • Host has advantage (no latency) │
│ • Session ends if host leaves │
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