ar-vr-xr

Installation
SKILL.md

AR / VR / XR (Reality Tech)

Use this skill when the user is building or debugging:

  • AR (camera passthrough overlays)
  • VR (fully immersive)
  • XR/MR (mixed reality, spatial computing)
  • WebXR/OpenXR, Quest/Vision Pro/PCVR
  • Unity/Unreal/Web (Three.js, Babylon.js, A-Frame)

First Questions (Only Ask What Blocks Progress)

Ask up to 3:

  1. Target platform: Web (WebXR) or native (OpenXR via Unity/Unreal)?
  2. Target device(s): Quest, Vision Pro, PCVR (SteamVR), mobile AR (ARKit/ARCore), other?
  3. Interaction + locomotion: hands, controllers, gaze, roomscale, smooth locomotion, teleport?

If the user does not know yet, default to:

  • WebXR + Three.js for a fast prototype
  • Teleport locomotion + snap-turn for comfort
Related skills
Installs
4
Repository
plurigrid/asi
GitHub Stars
21
First Seen
Feb 25, 2026