art-kadosabi

Installation
SKILL.md

Kadosabi — Character Universe

Rubber-hose future-world only. 1930s hand-drawn ink characters living inside a sleek Art Deco 2125 CGI world.

Non-negotiable: This skill generates rubber-hose future-world content exclusively. If the user asks for a 3D render or toy-like character model, redirect to art-3d. Lucy is an ink character — do not render her in 3D.


Core Visual Rules

These apply to every character and every prompt without loading any reference:

  1. Characters are ink. 4px variable outlines, 2px internal details. Line boil between frames. Film grain overlay on characters only — the world is clean.
  2. Halftone shading. 45-degree dot patterns for depth. No gradients.
  3. Elasticity. 50/150 rule — compress 50% on landing, stretch 150% on reach. Volume conserved.
  4. The contrast. Characters = organic, analog, old cartoon rules. World = glass, steel, crisp, jewel-toned. Never blur this boundary.

Installs
2
GitHub Stars
1
First Seen
Jul 11, 2026
art-kadosabi — ponti-studios/kernel