kernel-animate
Installation
SKILL.md
Kernel Animate — consolidated motion skill
One skill routing across ten references: build, review, audit-and-plan, discovery, and language. Invoke with the animation task or motion question. Pick the reference that matches the task and follow it end-to-end.
When to use
- Animating a component, adding motion, or building a transition
- Naming a motion effect from a vague description
- Finding places in a UI that don't animate but should
- Auditing a codebase's motion or producing prioritized fix plans
- Reviewing a diff's animation code against a high craft bar
- Looking up ready-made implementations (press, dropdown, toast, drawer, ...)
Outputs
- Implementation, findings, plans, or verdicts per the loaded reference's workflow