kernel-animate
Installation
SKILL.md
Kernel Animate — consolidated motion skill
One skill routing across six workflows plus a recipe library and glossary. Pick the reference that matches the task and follow it end-to-end.
References
| Task | Reference |
|---|---|
| Build an animation from scratch (gate → purpose → tool → properties → curve) | references/build.md |
| Ready-to-build implementations (press, dropdown, tooltip, modal, drawer, toast, stagger, drag) | references/recipes.md |
| Emil Kowalski's design-engineering philosophy — the bar behind everything | references/craft.md |
| Name a motion effect from a vague description | references/vocabulary.md |
| Find places that don't animate but should | references/opportunities.md |
| Audit a codebase's motion and write self-contained fix plans | references/improve.md |
| The eight audit categories and exact target values | references/audit.md |
| Plan format for improvement plans | references/plan-template.md |
| Review a diff's animation code | references/review.md |
| Precise review values (curves, durations, springs, performance) | references/standards.md |