avatar-location

Installation
SKILL.md

avatar-location

Give one avatar multiple looks. A location = wardrobe + environment + light bundled together, on the same subject (identity). It reuses the avatar's existing identity (face, gestures, cloned voice, talking_profile) and only re-dresses / re-rooms it, producing a new identity-anchored hero + camera angles. Reels then pick a look per-reel and/or per-scene via avatar-reel-composer's location field.

The avatar's default location is what exists today — the top-level scene.json + angles/. It is never modified; locations are purely additive under locations/<loc>/.

When to use

  • "Dress the avatar differently" / "put them in another room/setting" / "otra ropa, otro ambiente".
  • A branded outfit (stamp a logo on the shirt) or a prop in the scene → use --asset.
  • Build several reel looks for the same person; cut between looks within a reel.
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avatar-location — puntorigen/avatar-skills