avatar-location
Installation
SKILL.md
avatar-location
Give one avatar multiple looks. A location = wardrobe + environment + light
bundled together, on the same subject (identity). It reuses the avatar's existing
identity (face, gestures, cloned voice, talking_profile) and only re-dresses /
re-rooms it, producing a new identity-anchored hero + camera angles. Reels then pick a
look per-reel and/or per-scene via avatar-reel-composer's location field.
The avatar's default location is what exists today — the top-level
scene.json+angles/. It is never modified; locations are purely additive underlocations/<loc>/.
When to use
- "Dress the avatar differently" / "put them in another room/setting" / "otra ropa, otro ambiente".
- A branded outfit (stamp a logo on the shirt) or a prop in the scene → use
--asset. - Build several reel looks for the same person; cut between looks within a reel.