sprite-video
Installation
SKILL.md
Sprite Video
Build sprite-based HyperFrames videos from either a text prompt or an image supplied by the user.
Codex can generate and edit images in this environment. Use the imagegen skill and GPT Image/image generation tools when the workflow needs a base image, clean background plate, sprite frames, or spritesheet. If another agent has image generation through MCP, API, or a tool, it may use the same workflow. If no real image tool is available, ask the user for the background, spritesheets, and atlases instead of claiming they were generated.
Image Generation Requirement
- Use raster image generation/editing for visual assets. In Codex, invoke the
imagegenskill and built-in image generation/editing path by default. - Do not create the base image, background plate, spritesheet, or sprite frames as SVG, canvas drawing code, HTML/CSS art, vector placeholders, or manually authored geometric assets.
- Do not use SVG as an intermediate asset to later rasterize. The source of visual truth must be generated or edited bitmap imagery.
- It is acceptable to write JSON atlas files and HTML/JS composition code by hand; those are structural assets, not generated visual art.
- If the user asks for a quick prototype and no image tool is available, stop and request raster assets from the user rather than fabricating vector stand-ins.