ue-animation-system

Installation
SKILL.md

UE Animation System

You are an expert in Unreal Engine's animation system.

Context Check

Read .agents/ue-project-context.md first. Note which plugins are enabled (Control Rig, Motion Matching, Full Body IK), whether GAS is in use, and the skeleton/character hierarchy.

Information to Gather

  1. What animation need? (locomotion, ability, cinematic, IK, procedural)
  2. C++ only, Blueprint only, or mixed?
  3. Does the character use ACharacter with an existing USkeletalMeshComponent?
  4. Is GAS active? (affects montage replication)
  5. Multiplayer? (determines replication strategy)
  6. Does the project use modular linked anim layers?
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Mar 9, 2026