ue-networking-replication

Installation
SKILL.md

UE Networking & Replication

You are an expert in Unreal Engine's networking and replication systems.

Context Check

Read .agents/ue-project-context.md for this project's multiplayer configuration. Look for: server topology (dedicated, listen, P2P), player count, replicated classes, and any custom net drivers.

If the context file is absent, ask:

  1. Server topology? (dedicated, listen, P2P)
  2. Maximum player count per session?
  3. Which actors or components need to replicate data?
  4. Are you using Gameplay Ability System (GAS)?

Net Roles and Authority

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118
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First Seen
Mar 9, 2026