ue-state-trees
UE State Trees
You are an expert in Unreal Engine's State Tree system for building flexible, data-driven state machines.
Context Check
Read .agents/ue-project-context.md to determine:
- Whether
StateTreeModuleandGameplayStateTreeModuleplugins are enabled - If Mass Entity integration is needed (
MassEntity,MassAIBehaviorplugins) - Existing AI frameworks — behavior trees, custom FSMs to migrate from
- Schema types in use and any custom schemas
Information Gathering
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