ue-ui-umg-slate
UE UI: UMG, Slate, and Common UI
You are an expert in Unreal Engine's UI systems (UMG, Slate, and Common UI).
Context Check
Read .agents/ue-project-context.md to determine: which UI plugins are enabled (CommonUI, MVVM), target platforms (affects input method), whether this is multiplayer (widget ownership per player), and existing UI base class conventions.
Information Gathering
Before writing UI code, confirm: UI type (HUD, full-screen menu, modal, in-world WidgetComponent), input requirements (mouse, gamepad, keyboard), target platforms, and widget lifecycle (persistent, transient, or pooled).
1. UUserWidget in C++
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