writing-unit-test

Installation
SKILL.md

Writing Unit Tests

Philosophy

Core principle: Tests should verify behavior through public interfaces, not implementation details. Code can change entirely; tests shouldn't.

Good tests are integration-style: they exercise real code paths through public APIs. They describe what the system does, not how it does it. A good test reads like a specification - "user can checkout with valid cart" tells you exactly what capability exists. These tests survive refactors because they don't care about internal structure.

Bad tests are coupled to implementation. They mock internal collaborators, test private methods, or verify through external means (like querying a database directly instead of using the interface). The warning sign: your test breaks when you refactor, but behavior hasn't changed. If you rename an internal function and tests fail, those tests were testing implementation, not behavior.

Rules

  • One test at a time
  • Don't anticipate future tests
  • Keep tests focused on observable behavior
  • When fixing a bug, write a test for the expected behavior before any code changes

Important: For test-driven development, follow the tdd skill's guidance instead.

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First Seen
Aug 12, 2026