subnautica-ii-coop-multiplayer-mod

Pass

Audited by Gen Agent Trust Hub on Oct 8, 2026

Risk Level: SAFECOMMAND_EXECUTIONINDIRECT_PROMPT_INJECTIONEXTERNAL_DOWNLOADS
Full Analysis
  • [EXTERNAL_DOWNLOADS]: Fetches the BepInEx modding framework from its official GitHub repository, which is a well-known and established source for Unity game modifications.
  • [COMMAND_EXECUTION]: Provides a netsh command to modify Windows Firewall rules to allow UDP traffic on specific ports, which is a necessary step for hosting peer-to-peer multiplayer sessions.
  • [INDIRECT_PROMPT_INJECTION]: The skill implements an optional AI narration feature that ingests game state and user commands to generate lore and dialogue.
  • [INDIRECT_PROMPT_INJECTION] Ingestion points: User input via the /api_narrate command and automated game events such as BasePartPlacedEvent and CreatureSpawnEvent as described in the BepInEx plugin examples in SKILL.md.
  • [INDIRECT_PROMPT_INJECTION] Boundary markers: The skill documentation does not mention the use of delimiters or instructions to prevent the AI from following commands embedded within the game context data.
  • [INDIRECT_PROMPT_INJECTION] Capability inventory: The skill manages interactions with OpenAI and Anthropic APIs to perform narrative generation and lore production based on runtime context.
  • [INDIRECT_PROMPT_INJECTION] Sanitization: There are no documented mechanisms for sanitizing or escaping game data before it is interpolated into the prompts sent to the LLM providers.
Audit Metadata
Risk Level
SAFE
Analyzed
Oct 8, 2026, 11:44 PM