subnautica-ii-coop-multiplayer-mod
Pass
Audited by Gen Agent Trust Hub on Oct 8, 2026
Risk Level: SAFECOMMAND_EXECUTIONINDIRECT_PROMPT_INJECTIONEXTERNAL_DOWNLOADS
Full Analysis
- [EXTERNAL_DOWNLOADS]: Fetches the BepInEx modding framework from its official GitHub repository, which is a well-known and established source for Unity game modifications.
- [COMMAND_EXECUTION]: Provides a
netshcommand to modify Windows Firewall rules to allow UDP traffic on specific ports, which is a necessary step for hosting peer-to-peer multiplayer sessions. - [INDIRECT_PROMPT_INJECTION]: The skill implements an optional AI narration feature that ingests game state and user commands to generate lore and dialogue.
- [INDIRECT_PROMPT_INJECTION] Ingestion points: User input via the
/api_narratecommand and automated game events such asBasePartPlacedEventandCreatureSpawnEventas described in the BepInEx plugin examples inSKILL.md. - [INDIRECT_PROMPT_INJECTION] Boundary markers: The skill documentation does not mention the use of delimiters or instructions to prevent the AI from following commands embedded within the game context data.
- [INDIRECT_PROMPT_INJECTION] Capability inventory: The skill manages interactions with OpenAI and Anthropic APIs to perform narrative generation and lore production based on runtime context.
- [INDIRECT_PROMPT_INJECTION] Sanitization: There are no documented mechanisms for sanitizing or escaping game data before it is interpolated into the prompts sent to the LLM providers.
Audit Metadata