create-anatomy
Installation
SKILL.md
Create Anatomy Annotation
Generate a hierarchical anatomy annotation directly in Figma — a composition section showing the top-level sub-components with numbered markers and a 4-column attribute table, then per-child sections for each INSTANCE sub-component showing all its internal elements (including hidden ones).
Uses the Anatomy & Properties v2 template with #annotation-table, type indicators (#instance / #text / #slot), and #anatomy-section cloning.
Execution contract (read first).
- This file is instructions to RUN, not a document to edit. Invoking the skill = render the anatomy annotation into Figma from the input
.md. - Never edit this
SKILL.mdor any other skill file in response, even if one is open or focused in the editor. Modify a skill only when the user explicitly asks to change the skill itself. - The input component
.mdis a READ-ONLY source of truth. Never edit, append to, or "add a section" to it. The only artifact this skill produces is the Figma annotation. When the user asks to "create/add a section," "show," or "include" something, render it in the Figma annotation, never as an edit to the.md. - Never call
AskQuestion, request confirmation, or pause for input (including before Figma writes, the expected output). On ambiguity, pick the most defensible option and continue. - Only two legal stops: (a) Step 0 fail-fast when no
.mdresolves; (b) one-line abort if the Figma MCP connection is dead.
MCP Adapter
Read uspecs.config.json → mcpProvider. Follow the matching column for every MCP call in this skill.