rpg-character

Installation
SKILL.md

RPG character pipeline

One idea ("a dwarf miner") → a rigged voxel humanoid with 33 game-ready clips, weapon slots on both hands and voxel props (sword, axe, pickaxe, staff), exported as glTF. The animations are not authored per character: a CC0 humanoid clip library is retargeted onto a skeleton that is derived from the voxel grid, so the same command works on a chibi dwarf and a lanky elf. Four stages, each with a gate.

Exactly ONE gate is a manual user pick — present the material, then stop and wait:

  1. concept selection (stage 1): the user picks one of four generated concept images. Skip stage 1 entirely when the user already has a mesh (--glb) or a MagicaVoxel model (--vox).

Layout

Installs
1
GitHub Stars
7
First Seen
Sep 21, 2026
rpg-character — rehan-remade/animated-asset-skill