planning-loop
Installation
SKILL.md
Planning Loop
Generate the infrastructure to run Claude Code in an autonomous game design loop. Each iteration starts a fresh session, assesses the game vision's maturity, does one type of deep creative work (expand mechanics, deepen systems, research competitors, critique design, refine scope, or plan implementation), and exits. Fresh context per iteration avoids context window degradation and brings genuinely fresh game design perspective each time.
The user provides a game concept (a paragraph or two). The loop autonomously develops it into a comprehensive game design document and detailed implementation plan.
Reference Files
| File | Read When |
|---|---|
references/vision-format.md |
Creating or updating VISION.md — contains the template and evolution rules |
references/ideation-strategies.md |
During Phase 4 when writing the loop prompt's expansion guidance |