contour-to-mesh

Installation
SKILL.md

Contour to Mesh

Use this when a reference silhouette is the contract. The mesh starts as a filled 2D contour in front-view X/Z, then gets shallow Y depth/crown after validation.

Workflow

  1. Extract or select a clean contour/mask for one structural part.
  2. Generate a triangulated mesh recipe with scripts/mask_to_mesh_recipe.py.
  3. Run the generated Blender Python to create a named GEO_* mesh.
  4. Assign front-projected UVs immediately.
  5. Add depth only as a modifier or vertex displacement that preserves X/Z boundary positions.
  6. Validate the front render against the source mask.

Hard rules

Installs
27
GitHub Stars
9
First Seen
May 12, 2026
contour-to-mesh — roble3/cc-blender-skill